Bring cybersecurity to life in person
Short talks, themed stands, hacking workshops, VR experiences, live deepfake demos and Cybermonth formats to engage even the hardest audiences to reach.
- short talks
- 30-60 min
- immersive experiences
- VR
- supervised demonstrations
- Deepfake
short talks
immersive experiences
supervised demonstrations

Live formats that create a turning point
- TalksAI and deepfakes, top five threats, digital identity, phishing and verification habits.
- Hacking workshopsSMS, rogue Wi-Fi, booby-trapped USB keys, NFC and hands-on demonstrations.
- VR experiencesImmersive, memorable formats to anchor your security highlights.
- Live deepfake demoFace swapping and realistic scenarios showing how credible AI fraud has become.
- Escape gameA collective experience that practises the right habits under pressure.
- Goodies and memosPassports, posters, cards and physical materials to extend the impact.
A workshop that is framed, useful and actionable
- FramingObjectives, audience, maturity level and priority messages.
- HostingDemo, workshop or talk with realistic examples and active participation.
- AnchoringMemos, challenges, Learning Academy modules or a Phishing 360 campaign as follow-up.
- MeasurementFeedback, adoption, completion and recommendations for the next step.

Virtual reality immersion
October is Cybersecurity Month
Cybersecurity Month is the ideal moment to reach your teams, provided you make it a moment they remember. We run on-site workshops and activities designed to leave a mark and engage people lastingly: interactive talks, serious games, escape games and virtual reality.
These immersive experiences turn awareness into a collective moment. That is their main advantage over a module taken alone in front of a screen: people talk about it afterwards, with colleagues, and that is precisely where a security culture forms.
The flagship formats
Virtual reality
By immersing the user in an office, a hospital or a factory, VR radically changes how cyber risk is perceived.
CyberCrime
A puzzle-solving game where teams investigate through a series of mini-games to unmask the hacker.
Cyber escape game
Cast as an attacker targeting a hospital, the learner clears challenges to complete the mission in under thirty minutes.
Board game version
CyberCrime also exists as a board game. Ideal for a teambuilding session or a company workshop with no screens.
Expert webinar
The top 5 cyberattacks, led by our experts, to understand today's threats and how to guard against them.
On-site training
Cybersecurity, social engineering, GDPR: our classroom training, delivered by field experts.
Frequently asked questions
- Which format should we choose for Cybersecurity Month?
- It depends on what you want to set off. Virtual reality draws people to a stand. The escape game and the investigation game work better with formed teams. A talk reaches a wide audience in one go. Many organisations combine all three across a single day.
- What remains after the event?
- That is the decisive point. A highlight with no follow-up fades: we therefore lead into the e-learning paths and phishing campaigns, which extend the effect over time and measure what actually stuck.
- Is any equipment needed?
- Not for the online formats, which need only a browser. For virtual reality we bring the headsets and run the workshop. The investigation game also exists as a board game, with no equipment at all.
- How many participants can you host?
- A talk suits a large audience. A workshop works better kept small so everyone gets hands-on. We size it with you according to the objective and the time you have.
Prepare your next cyber highlight
Cybermonth, onboarding, offsite, board session or security day: we adapt the format to the audience.